Norselands is poorly tuned and desperately needs fixing. How do you come back from that? Get there faster? Start over, with the same bull crap? Im not saying we need Norselands to be easy, but the nerfs on top of the new system makes the game just not enjoyable, and I paid EXTRA for this.ĮDIT: This comes after me and my gf got to island three, made it 5 days in and then got swept by 3 giants and 4 crabs. Two rulers shouldn't be a requirement to enjoy your only paid content, and atm it almost seems that way.ĭial it back a little. ![]() I mean, if they wanted the map to suck, and for it to become extremely hands on and difficult, they succeeded. So now you have to build out a base, return to both walls all the time to keep the vastly more powerful waves off your more brittle walls, constantly buying more troops because BY NECESSITY some of them are all but guaranteed to die constantly, giving up builders for beserkers requiring you to replace them more often then normal. I like a lot of this campaign, the new mounts are killer, but they dialed it up to 13 and tbh I'm not having as much fun because all that's been done is added difficulty and tedium, with no reward. This is exacerbated by needing to build out your base for efficient farm spawning and such. They die far too easy, the replacement of which severely hinders cash production, and you need to have them so you can check up on other walls. Not only do you HAVE to sit by your wall until the day is done, the catapult replacement (the berserkers) are far too expensive to maintain. I know its day one, and that there is more then likely to be some balance patches coming around, but there is just too much to manage. Took out my entire base on the first island and I had to spend an hour coming back up. I mean, its really really bad when you just start island three, and you have to replace your right wall because you cant babysit two walls with how hard the greed hit your base. Returning players almost certainly have a biome in each of the three available save slots, so this is a bit of a puzzling misstep that will hopefully be alleviated soon.Recent changes to how the waves of greed work, and the new super hands on waves for norse lands make it obscenely brutal to progress. The only really problematic thing here is that it doesn’t add a fourth save slot, despite being the fourth biome. The low-ish price helps make this more tempting, but I can see some taking issue with it. If you’re a Kingdom Two Crowns player that wants a bit of a change, Norse Lands is worth it. There are also seven new mounts, including an eight-legged horse and a cart pulled by giant cats. To help with this, you can make Berserkers if you’d like to have some bloodlust on your side. Even new recruits that haven’t been given tools yet have weapons, giving them a bit of combat efficiency which can help out.įinally, there’s a new type of Greed called the Crusher, which has a tough shell that you’ll need to break through. As the townsfolk are Norsemen, they’ll also now pitch in to help fight the greed. It’s quite handy for last-ditch efforts to prop up failing walls. Once you do so, you can pay a single coin to a giant head directly next to the shield tent, to have your shieldbearers form a wall to stand up against Greed attacks. When filling out your camp, you’ll be able to outfit your subjects with shields. Your headquarters starts as a flimsy tent and becomes a longhouse in short order. Instead of the walls from the base campaign, sharp pieces of wood are left to fend off attackers. Shortly after beginning a Norse Lands campaign, I noticed the more rustic, jagged characteristics of the architecture. As such, this DLC is specifically meant for fans that want to keep playing a game they love with a slightly different coat of paint. In this case, it’s represented in the architecture, mounts, and overall aesthetic. In case it isn’t already painfully obvious, Norse Lands is inspired by the Norsemen and their myths. But, the question stands: is Kingdom Two Crowns: Norse Lands worth it? ![]() ![]() At the very least, the price helps with that. It costs $6.99 USD and is mostly comparable to the previous two, so it’s more of a “support the devs” DLC. However, don’t go thinking this is some major, transformative DLC. Now, fans have a whole new biome to dig into, as Norse Lands joins the rest of the campaigns. Dead Lands was released for free in April of last year, and that followed on from the previous free biome. It’s been a year and a half since Kingdom Two Crowns got a new biome.
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